My name is Bianca Matthews. I am an Immersive Technology Designer & Developer with a drive to create exciting experiences and products through innovative design.
Tools: Proficient in C# & Unity.
Game Design Minor.
4 years studying at the University of Miami.
Relevant courses include: Game Studies, Game Design, Designing Playful Experiences, Designing Games for Impact, Esports.
Tools: Proficient in Maya, Blender, and ZBrush.
Skilled in Texturing, UV Mapping, Rigging, Sculpting, Character Modeling, & creation of models/assets for game engines.
Relevant courses include: Advanced 3D Character Design & Motion Capture, Building Virtual Worlds
Tools: Figma, Adobe XD, Adobe Indesign, Adobe Illustrator, Adobe Photoshop
Relevant courses include: Interaction Design I, Interaction Design II.
Tools: Use of Python & JavaScript to program microcontrollers, sensors and other electronic components.
Various digital fabrication tools: 3D printing, laser and paper cutting, CNC milling. Electronic textiles, soft computing.
Relevant courses incude: Physical Computing, Wearable Technologies
Tools: C#, Unity, XCode, Vuforia, Markerless & Marker-Based AR, AR Foundation. Oculus Meta Quest, Insta 360 Cameras, Adobe Premiere Pro
Relevant courses include: Augmented Reality, 360 Immersive Storytelling, Independent Study (VR/AI),